Good evening everyone. This might be a short article, but whatever. Let’s get into it.

Primordial Garments

In patch 3.5, XL released a new grade above Mythic called Primordial. You can read more about it in this article. But at the time of the patch’s release, the maximum grade of both costumes and underwear remained Mythic. But, during last week’s patch, in the third week of March, 2017, XL implemented the Primordial versions of costumes and underwear. With heightened stats, many Korean players immediately starting synthesizing their garments again.

In order to take a garment from Mythic to Primordial, all you have to do is just synthesize some more. Once at Primordial, it takes 15,000 experience to get to the 100% cap, at which your stats will be maxed.

Images

Below are some images of top Korean players with the new grade of garments. Credits go to MaTT for these pictures. Make sure to check him out!

The Stats

Before I delve into the stats, I would like to remind everyone that these stats are on Korea, and that there is no guarantee that we will have these exact stats.

Anyways, let’s get into it.

Costume

Costume Attributes
  • 4.0%-4.8% Increased Movement Speed
  • 43.5-47.5 Healing Power
  • 43.5-47.5 Melee Attack
  • 43.5-47.5 Ranged Attack
  • 43.5-47.5 Magic Attack
  • 26.0%-28.0% Stealth Detection
  • 2.6%-2.9% Shield Block Rate
  • 3.2%-3.5% Melee Parry Rate
  • 1120-1210 Defense
  • 1120-1210 Magic Defense
  • 1450-1550 Health
  • 6.4%-7.4% PvE Melee Skills
  • 6.4%-7.4% PvE Ranged Skills
  • 6.4%-7.4% PvE Magic Skills
  • 4.6%-5.1% PvE Damage Reduction
  • 11%-11% Loot Drop
  • 20.0 Seconds – 21.0 Seconds Underwater Breathing
  • 2.9%-3.1% Melee Damage Reduction
  • 2.9%-3.1% Magic Damage Reduction
  • 2.9%-3.1% Ranged Damage Reduction
  • 10.5%-11.0% Recieved Healing
  • 4.3%-4.6% Cast Time
  • 7.7%-8.2% Backstab Melee Damage
  • 7.7%-8.2% Backstab Magic Damage
  • 7.7%-8.2% Backstab Ranged Damage
  • 850-910 Ressilience
  • 900-960 Focus
  • 275-295 Toughness
  • 675-755 Defense Penetration
  • 675-755 Magic Defense Penetration
  • 3.2%-3.5% Evasion
  • 10.8%-11.8% Melee Critical Damage
  • 10.8%-11.8% Ranged Critical Damage
  • 10.8%-11.8% Magic Critical Damage
  • 10.8%-11.8% Critical Heal Bonus
  • 3.3%-3.6% Magic Skill Damage
  • 3.3%-3.6% Melee Skill Damage
  • 3.3%-3.6% Ranged Skill Damage
  • 3.3%-3.6% Healing
  • 3.4%-3.8% Received Damage
  • 4.7%-5.4% Melee Critical Rate
  • 4.7%-5.4% Ranged Critical Rate
  • 4.7%-5.4% Magic Critical Rate
  • 4.7%-5.4% Healing Critical Rate

Underwear

Underwear Attributes
  • 665-723 Defense
  • 665-723 Magic Defense
  • 865-930 Health
  • 20.0-21.8 Melee Attack
  • 20.0-21.8 Ranged Attack
  • 20.0-21.8 Magic Attack
  • 20.0-21.8 Healing Power
  • 600-660 Focus
  • 332-373 Toughness
  • 740-824 Resillience
  • 470-522 Defense Penetration
  • 470-522 Magic Defense Penetration
  • 6.2%-6.7% Melee Damage Reduction
  • 6.2%-6.7% Ranged Damage Reduction
  • 6.2%-6.7% Magic Damage Reduction
  • 10.0%-12.0% Shield Defense Penetration Rate
  • 7.0%-7.9% Backstab Melee Damage
  • 7.0%-7.9% Backstab Ranged Damage
  • 7.0%-7.9% Backstab Magic Damage
  • 4.0%-4.8% Melee Critical Rate
  • 4.0%-4.8% Ranged Critical Rate
  • 4.0%-4.8% Magic Critical Rate
  • 4.0%-4.8% Healing Critical Rate
  • 3.3%-3.8% Melee Skill Damage
  • 3.3%-3.8% Ranged Skill Damage
  • 3.3%-3.8% Magic Skill Damage
  • 3.3%-3.8% Healing

Hope you guys enjoyed this short article. Please remember that this is all on Korea.

If you have any questions, feel free to leave them in the comments section below! I will be sure to answer them.

7 Responses

  1. Grin

    I think the “XX% Damage Reduction” on Costumes is actually not DMG-Type-pe-Specified, but just pure “Damage Reduction”. On underwear it is for the specified type only, but on costumes there is a stat “Damage Reduction”. Maybe thats only our version tho c:

    Reply
  2. Elendriss

    Some of the stats on the costume we don’t currently have ( loot drop and underwater breathing to my knowledge). Do we know what level these options open up at and if they were recently added to kr?

    Reply
  3. Halu

    I heard they are going to remove “Gilda Dust” in 3.5, so what does it going to be needed to craft synthium stones then ?

    Reply

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