Patch 4.5 has just hit Archeage over in Korea, and with that, official patch notes have arrived. In this article, I’ll be translating the changes that XL made in the latest patch. This will be quite the bland article.


Region and NPC Changes

Shortened the Conflict period to 10 minutes for all regions except Karkasse Ridgelands, Mistemorrow, and Diamond Shores.

Pirates will no longer go to Trial upon being killed in Karkasse Ridgelands. They will instead respawn like any other nation would.

The Hasla Rift was removed from the game.

A new Larcency crate has been added to all mobs in Auroria with the exception of mobs in Diamond Shores and Mistemorrow.

Guards were added to Austera Freedom Square.

The Shadow Revolt

New World Bosses were added to Karkasse Ridgelands and Rookeborne Basin.

Added a new World event called the Shadow Revolt that is triggered in the following regions whenever the respective boss is killed in each.

Area
Boss
HellswampThe Croakfiend
HalcyonaDaruda the Watcher
SandeepZaldrane the Enchantress
Karkasse RidgelandsBlack Claw Tranca (New)
Windscour SavannahGoretusk the Leveler
Rookeborne BasinGurza (New)
Perinoor RuinsYaksa Leader
HaslaHanure

Added 37 new kinds of mobs that are spawned during the Shadow Revolt. 

Added new loot acquired during the Shadow Revolt.

  • This new loot can be used to make special Cargo in the respective regions.
  • Also added a new type of Larcency crates that can only be acquired from mobs spawned during the Shadow Revolt.

Changed some of the boss spawn times (Only for Korea)

  • Kraken: Spawns on Tuesday, Thursday, and Saturday at 21:35
  • Leviathan: Spawns on Tuesday, Thursday, and Saturday at 21:30
  • Red Dragon: Spawns on Tuesday, Thursday, and Saturday at 21:40

Decreased the up-time of Red Dragon and Kraken from 3 hours to 2 hours.

Red Dragon and Kraken no longer die from Siege Damage.

Morpheus’s Cannons now give the same amount of Honor as Morpheus gives when they are killed.

Morpheus’s Cannons have been buffed a little.


Thunderwing Titan Changes

Changed some of the damage figures and attributes for Thunderwing Titan.

Changed some of the fighting patterns of the Thunderwing Titan.

Changed some of the flight and skill patterns of the Thunderwing Titan.

  • Removed two skills that the Thunderwing Titan used, and added one new one.
  • Flight path remains the same overall.
  • Changed the specializations of the gliders used to kill Thunderwing Titan.
    • There are now four different types; one for each type of attack/healing (So Melee, Ranged, Magic, and Healing gliders).
  • There are four exclusive skills per glider specialization. (Will be covered in a later article)

Added loot to the original Thunderwing Titan.

  • The new loot, which is a Jawbone of the Thunderwing Titan, can be used to summon the new, harder version of Thunderwing Titan, the Grieving Thunderwing Titan.

Added a new, harder version of Thunderwing Titan, Grieving Thunderwing Titan.

  • Damage has been increased for the harder version.
  • Grieving Thunderwing Titan has more skills in its arsenal, as a result making for a harder fight.
  • You can summon the Grieving Thunderwing Titan by obtaining a special drop from the regular Thunderwing Titan (The Jawbone of the Thunderwing Titan), and then using it to summon the harder version.

Added Strong Jawbone of the Grieving Thunderwing Titan as loot of the Grieving Thunderwing Titan.

  • Used in the making of the new, upgraded version of the Thunderwing glider, Titan’s Wings. 
  • This new glider is called the Throne’s Thunder (Note: this is my localized version of the name).

Added a new title Wings of Thunder.

  • Players can obtain it by killing the Grieving Thunderwing Titan. 

Lunagem Changes

To find out more about Lunagem changes, check out this article.


Boss Pets

Added a system for raising mounts via special items dropped from bosses.

  • The first such boss pet is from the Red Dragon in Karkasse Ridgelands.

Upon killing the Red Dragon, there is a chance to obtain a Frozen Heart of the Red Dragon upon looting.

The Frozen Heart of the Red Dragon can be activated by using 150 Prime Lunarite on it.

Once the heart is activated, its owner can hand it in to one of the three Dragon Trainers (Which are located in Marianople, Austera, and Freedich Island)

  • There are three different types of Red Dragon mounts (Red, Green, and Black).
  • The chances of obtaining a specific one are 33% each.

Players with a specifically colored Frozen Heart of the Red Dragon can now use it on a special platform in Marianople, Austera, or Freedich.

  • Marianople is available to Nuia, Austera to Haranya, and Freedich to all factions/nations.

Once on the platform, the baby mount must be fed special packs, which can be done by anyone.

  • If it is not fed for 3 days, then the baby mount will die.

Once the feeding of packs is complete, the owner of the mount must create a special declaration called The Order of Fire, which can be produced at a Printing Press.

Added achievements for obtaining the Red Dragon boss mounts.

  • Added titles that are unlocked upon completing each achievement.

Server transfers for players who have a growing Red Dragon boss mount are locked off while the Red Dragon boss mount is in its growth stage.


Quest Changes

Changed the Dream Ring and Ayanad Earring quest line.

  • The Dream Ring and Ayanad Earring now are temporary items and only last for 30 days.
  • Players have to repeat certain parts of the quest in order to renew their Dream Ring and Ayanad Earring (You can find out more about this system here).
  • The changed quest lines are shown in the tables below.

In the tables below, one can see the required items whose required quantities were changed. Those items are bolded.

Dream Ring

ItemRequired ItemCurrentChanged
Flawless Dream Ring (Celestial)Sirothe’s True Blood (For Renewal of Item)10015
Crystallized Shadow (For Renewal of Item)10015

Great Ayanad Earring

ItemRequired ItemCurrentChanged
Forgotten Ayanad Earring (Rare)Ayanad Wizard’s Token3010
Solemn Ayanad Earring (Arcane)Ayanad Wizard’s Token3010
Gleaming Ayanad Earring (Heroic)Ayanad Wizard’s Token3015
Anima Fragment1500500
Brilliant Ayanad Earring  (Unique)Ayanad Wizard’s Token6020
Great Ayanad Earrings (Celestial)Ayanad Wizard’s Token20055
Great Ayanad Earring (Celestial)Heart of Ayanad Manacore(For Renewal of Item)1
Ayanad Wizard’s Token (For Renewal of Item)10

Players who had already completed the quest lines before the implementation of Patch 4.5, or had the quest lines in progress, have their versions remain permament (The current versions of the Dream Ring), and will not need to complete monthly runs for these two items unless they somehow begin the quest lines anew.

For all players who did not already have them, or were not on their way to obtaining them, this will be the system.

Removed quests related to the production of Illustrious gear.

Added a quest guide to aid in the creation of Faction Statues.

  • Players can receive these quests from NPCs located in the Faction Hall of each respective faction.

Added an Abandon Quest button to the Quest UI window.

Changed the reward to the quest, Assault on Mistmerrow.

  • Instead of Crimson Watch Research Box, players now receive Cadum’s Bark.

Added two new bosses that complete the missions World Bosses (Guild Mission), Guardian of Nuia (Achievement), and  Guardian of Haranya (Achievement).

Added quests with the aims of defeating the Greiving Thunderwing Titan, a new, harder version of the Thunerwing Titan (This new boss will be covered later on).

When a raid boss, such as Kraken or Red Dragon become friendly towards a certain nation (This is due to the boss schedule changes), that nation receives certain quests that reward the nation for successfully defending the boss from attackers (Completed if the boss despawns without being killed during that day).

The amount of Honor given to the killers of certain bosses has been changed, and can be seen in the table below.

BossHonor Per Kill
Leviathan1000
Red Dragon, Kraken, Thunderwing Titan, Grieving Thunderwing Titan500
Anthalon, Hanure, Kadum,
Morpheus, Glenn, Meina, Captain Rangora
300
Hound of Kyrios, Nightmare Bowstring, Nightmare Blade, Yaksa Leader, Gurza, Black Claw Tranca, Goretusk the Leveler, The Croakfiend, Zaldrane the Enchantress, Daruda the Watcher, Jola the Cursed200
Calamitous Vyrava, Cursed Giant Stone Golem, Prince Riesig, Gatekeeper Harrod, The General’s Spirit100

Some of the World Bosses had their stats changed. In the table below, one can see which bosses were strengthened, and which were weakened. Specifics about how the stats were changed are unknown at this point in time.

Change
Boss List
StrengthenedRed Dragon, Kraken, Anthalon, Hanure, Morpheus, Glenn, Meina, Nazar, Rangora
Hound of Kyrios, Nightmare Bowstring, Nightmare Blade, Yaksa Leader, Khan,
The Croakfiend, Zaldrane the Enchantress, Daruda the Watcher,
Jola the Cursed, Prince Riesig, Singing Greenman Shoon, The General’s Spirit, Jamerath the Shadowmage
WeakenedTarian the Grim, Flamelord, Grathax the Defiler

Item Changes

The new Item Locking system was implemented.

  • Players can lock items by clicking the Lock button at the bottom of one’s inventory and selecting the item that one wants to lock.
  • Items under Lock protection cannot be consumed, deleted, regraded, or traded away while the item is locked.
  • When unlocking a Locked item, one needs to enter a password that they specially set for this system.

A special effect was added to the Erenor Shield.

  • Depending on its grade, an Erenor Shield now gives a set amount of Physical Defense (In addition to its default Physical Defense). This effect increases in value with respect to the grade.
  • Example: At Epic, this effect adds 774 Defense to Erenor Shields.

Tier 3 Lunagems were added. You can read more about them in the Lunagems section in this article.

Special Lunagems called Super Lunagems that are obtained via World Boss drops were added. You can read more about them in the Lunagems section in this article.

Four new Waveglow (Blue) Lunagem and two new Galeglow (Yellow) Lunagem types were added. One acquires them in the same way as existing lunagems.

Item NameStatSlot
Waveglow Lunagem: Protection74 DefenseTwo-Handed Weapon
Splendid Waveglow Lunagem: Protection105 DefenseTwo-Handed Weapon
Waveglow Lunagem: Magic Protection74 Magic DefenseTwo-Handed Weapon
Splendid Waveglow Lunagem: Magic Protection105 Magic DefenseTwo-Handed Weapon
Galeglow Lunagem: EvasionEvasion Rate increased by 0.8%.Hands
Splendid Galeglow Lunagem: EvasionEvasion Rate increased by 1.2%.Hands

Waveglow Lunagem: Defense and Waveglow Lunagem: Magic Defense (And their respective Splendid types) have been changed to be slottable into every piece of gear with the exception Two-Handed Weapons.

The names of Sunglow (Pink) Lunagems were changed to reflect the skills they affect, instead of the skill tree.

  • Example: Sunglow Lunagem: Battlerage changed to Sunglow Lunagem: Triple Slash. 

Some of the effects of Sunglow (Pink) Lunagems were changed with respect to the skill changes in Patch 4.5.

Existing NameNew NameChange
Sunglow Lunagem: ArcherySunglow Lunagem: Arrow of LightIncreases Piercing Arrow Damage → Increases Arrow of Light Damage
Sunglow Lunagem: WitchcraftSunglow Lunagem: UrgencyIncreases Mitigation Duration → Decreases the Cast Time of Urgency

Lunagems can now only be sold if they are sealed. Unsealed Lunagems cannot be sold, but can be resealed via a Transmuter. 

Rank 7 Potions and Foods were changed to heal/recover a percentage amount of Health/Mana rather than being a flat amount. The percentage scales off of maximum Health/Mana.

Sweet StarlightFaint MemoryAlluvion LoveStormraw WaveSavory BreadAromatic Soup
Instant recoverySustained recoveryInstant recoverySustained recoveryInstant recoveryInstant recoverySustained recoverySustained recovery
Existing22122212133513357379444369585026
Changed11%11%11%11%37%37%40%40%

Certain variables about food were changed.

  • Cast Time: 1.5 seconds → 3.0 seconds
  • Cooldown: 3 seconds → 10 seconds

The maximum amount of stackable items in a single stack was changed to 1,000.

Certain materials and items have been discontinued.

  • Sunset Pearl
  • Yellow Coral
  • Orange Coral
  • Orange Plate Coral Polyp
  • Yellow Plate Coral Polyp

Artisan’s and Apprentice’s equipment has been removed from the game. Remaining items of these tiers can be sold to General Merchants for gold, or crafted up into Illustrious via a workbench in Mirage Isle.

Auroria mobs now have a chance to drop sealed Illustrious equipment. The chances of this occuring are low.

Changed the selling price of Revenant Soulstone from 3 Silver per to 50 Copper per.

Added Unknown Metal Boxes to the game, a new type of Larcency crate.

  • They can be opened via a gold key.

A new rank, Rank 14, has been added to both Halcyona Necklaces. Specifics will be covered in a future article.

The highest possible grade of Erenor Cloaks has been adjusted to Eternal. The method of upgrading Erenor Cloaks to Eternal is still the same synthesizing, with Eternal capping out at 90,000 experience.

Changed the location at which Possessed Topaz and Bone Chips were acquired.

  • These items are dropped by mobs near the entrance to the Serpentis dungeon.

Vehicle and Pet Changes

Ships can now only be built at the areas around Lighthouses.

Added a skill to cars that flips the cars if they are upside down.

Turtle Ship Changes

  • The movement speed of the Turtle Ship while the oars are manned has been increased by 150%.
  • The buoyancy of the Turtle Ship has been increased by about 150%.
  • The roof of the Turtle Ship now opens when the health of the ship is below 50%, as opposed to the previous less than 75% health.

Crafting Commision System

The new Crafting Comission system was added.

  • Players can create commision requests by using the Commision Bulletin Board and making a request from the Crafting Folio.

Added Commision Bulletin Boards at each regional community center.

  • Players can fulfill commision requests at the bulletins.

Crafting Changes

Reduced the amount of material required for the crafting of Tier 2 Lunagems.

  • Charcoal: 50 →  40
  • Anya’s Ingot: 10 → 8

Added Tier 3 Lunagems.

Changed the equip level of Erenor gear from level 55 to Ancestral Level 1.

Changed the material required for the crafting of Golden Die.

Crafting Recipe

Changed the required grade for upgrading Crafted gear.

TierRequired Grade to UpgradeOutput TierOutput Grade
IllustriousBasicMagnificientGrand
MagnificientGrandEpheriumRare
EpheriumUniqueDelphinadArcane
DelphinadCelestialAyanadHeroic
AyanadDivineErenorArcance

Changed some of the materials required for the crafting of Magnificent Epherium, and Delphinad gear, making it cheaper overall.

  • The required amount of Archeum, Processed Materials, and Dyes has been reduced in the aforementioned tiers of Crafted gear.

Epherium gear can now be made at Public workbenches.

Added the probability of receiving a bonus grade on all Crafted gear upon crafting that gear up, with the exception of Erenor gear.

Obsidian, Ominous Obsidian, and Tier 4 Obsidian gear (Tier 1, Tier 2, and Tier 4 Obsidian gear) can no longer be crafted, and Tier 1 and Tier 2 Obsidian gear is now instead replaced by Illustrious and Magnificent gear in terms of crafting.

  • Tier 3 Obsidian gear requires the respective Sealed Illustrious piece of gear.
  • Tier 5 Obsidian gear requires the respective Sealed Magnificent piece of gear.

Changed the crafting recipes of Copper and Silver keys.


Trading Changes

Changed the production of Cargo.

When Cinderstone Moor or Ynystere enter War, the sale price of turning in trade packs and cargo is increased.

  • During the war, the turn-in price of Specialty Packs is increased by 50%, while the turn-in price of Cargo Packs is increased by 30%.

Added new Specialty Packs crafted with loot received from Auroria mobs.

Added Specialty Packs to Aegis Island and Whalesong Harbor.


Regrading Changes

Slightly reduced the cost of regrading equipment.

Adjusted the labor required for a regrade from 10 Labor to 50 Labor.

Increased the probability of a success on a regrade overall. These are shown in the table below.

4.04.5
GradesDungeon and QuestCrafted and MobObsidian and BossGradesDungeon and QuestCrafted and MobObsidian and Boss
Basic → Grand100.0%100.0%100.0%Basic → Grand100.0%100.0%100.0%
Grand → Rare100.0%100.0%100.0%Grand → Rare100.0%100.0%100.0%
Rare → Arcane100.0%100.0%100.0%Rare → Arcane100.0%100.0%100.0%
Arcane → Heroic67.5%50.0%32.5%Arcane → Heroic100.0%100.0%65.0%
Heroic → Unique67.5%50.0%32.5%Heroic → Unique100.0%100.0%65.0%
Unique → Celestial47.3%35.0%22.8%Unique → Celestial94.6%70.0%45.6%
Celestial → Divine40.5%30.0%19.5%Celestial → Divine81.0%60.0%39.0%
Divine → Epic13.5%10.0%6.5%Divine → Epic27.0%20.0%13.0%
Epic → Legendary10.8%8.0%5.2%Epic → Legendary16.2%12.0%7.8%
Legendary→ Mythic4.1%3.0%2.0%Legendary→ Mythic5.1%3.8%2.5%
Mythic → Eternal2.7%2.0%1.3%Mythic → Eternal2.7%2.0%1.3%

Damaged Items System

Added the Damaged Items system to crafted items of tiers Illustrious through Ayanad.

  • Illustrious, Magnificent, Epherium, Delphinad, and Ayanad gear no longer has a chance of destruction upon regrading past Celestial, and instead has a chance of being Damaged, at which point it can no longer be regraded any further, but retains all of its other functions.

The new regrade chances for Crafted armor Illustrious through Ayanad are listed in the table below.

Grade
Success Downgrade Damage Destruction 
Basic100%XXX
Grand100%XXX
Rare100%XXX
Arcane100%XXX
Heroic100%XXX
Unique70%XXX
Celestial60%OOX
Divine20%XOX
Epic12%XOX
Legendary3.80%XOX
Mythic2%XOX

 


Character Changes

XL has changed the way in which basic attributes affect different stats such as Power Ratios or Accuracies. The ratios are in the tables below.

Offensive Stats

Attack RatioMelee AccuracyRanged AccuracyMagic AccuracyMelee Critical RateRanged Critical RateMagic Critical RateHealing Critical Rate
Strength0.20.012% → 0.013%0 → 0.027%
Agility0.20.012% → 0.013%0.027% → 00.013% → 0.027%
Stamina
Intellegence0.20.012% → 0.013% 0.013% → 00.03%
Spirit0.20.012% → 00.012% → 00.012% → 0.013%0.03%

 

Defensive Stats

EvasionMelee Parry RateShield Block RateMagic DefenseHealthManaHealth RegenMana Regen
Strength0.006% → 0.020%0.016% → 0
Agility0.01%
Stamina0.006% → 00 → 0.016%120 → 0.2
Intellegence0.01%12
Spirit0 → 0.020%10.2 → 00.2

 

The minimal Success Rate for an Attack or for Healing Power was changed from 90% to 85%.

Players can no longer delete characters that are a part of a Player Nation.

Changed the interval of Mana Recovery to 2 seconds.

Added a 1-second waiting period in between switching armor pieces (Does not apply to weapons).


Skill Changes

Adjusted many of the skills present in the game, as well as introduced some new skills. This will be covered in a later article.

Added Invincibility Suppression Rule.
  • Each time an invincible effect occurs, the player receives the debuff called Invincible Suppression Rule for 15 seconds.
  • Players under the effect of the Invincibility Suppression Rule cannot receive effects that make them Invincible.
  • Players under the debuff cannot use skills that only grant them an Invincibility effect during the duration.

Changed the threat (aggro) level factor from Healing from 0.6 to 0.3.

Changed the average detection rate of Stealth from 5m to 6.5m.

Changed the effect of Shield Block Rate. 

  • Existing: Completely negates all damage from a hit, and grants immunity to any debuffs with that hit.
  • Changed: 60% damage reduction of the hit, debuff received. (Double check).

Changed the effect of Parry. 

  • Existing: Completely negates all damage from a hit, and grants immunity to any debuffs with that hit.
  • Changed: 40% damage reduction of the hit, debuff received. (Double check).

 

Changed some item effects, so as to adjust to the Skill Revamp. You can find all the changes in the table below.

ClassificationItem NameCurrent Effect (4.0)Changed Effect (Post 4.5)
Halcyona InstrumentsDirge of OccultismIncreases the rank of Retribution +1.RetributionHell Spear
Dance of SongcraftIncreases the rank of Hummingbird Ditty +1.Hummingbird Ditty → Dissonance
Obsidian WeaponsEndless Thirst (T7 Sword)Grants Melee attacks that hit a 5% chance to generate Delirium.Increases maximum Delirium stacks by 1.
Grants Melee attacks that hit a 5% chance to generate Bloodthirst.Each skill requires 1 less Bloodthirst to use.
Razor Visage (T7 Nodachi)Grants Melee attacks that hit a 5% chance to generate Bloodthirst.Each skill requires 1 less Bloodthirst to use.
Using Piercing Shot Staggers the target.Piercing ArrowArrow of Light
Nui’s Devotion (T7 Greatclub)Casting Infuse grants Health to the target whose Mana was restored.Casting Mana Shield (Same icon as Infuse, but effects have changed.) grants Health to the target whose Mana was restored.
Fatesealer (T7 Shortspear)Grants ranged attacks that hit a 5% chance to inflict the Feral Mark effect.Increases maximum number of Feral Mark stacks by 1.
Stormhunter (T7 Longspear)Grants ranged attacks that hit a 5% chance to inflict the Feral Mark effect.Increases maximum number of Feral Mark stacks by 1.
Jade Despair (T7 Scepter)Grants magic attacks that hit a 3% chance to generate Mana Fountain.Increases the duration of Mana Fountain by 4 seconds.
Auroria GearAuroria Wildborn JerkinIncreases continuous Bleed damage +10%.Arrow of Light’s debuff (Blind) lasts for 2 seconds longer. 
Auroria Hellbent VambracesIncreases the duration of Sleep from Leech (Auramancy) +10%. 수면 유지시간 증가 → 기술 유효거리 2m 증가 (Not sure)
Auroria Savage SabatonsIncreases the duration of Bondbreaker (Battlerage) +1 sec.Reduces the Cooldown Time of Bondbreaker by 3 seconds.
Auroria Lorn Battlerage BootsIncreases the duration of Bondbreaker (Battlerage) +1 sec.Reduces the Cooldown Time of Bondbreaker by 3 seconds.
Auroria Precise Auramancy SleevesIncreases the duration of Sleep from Leech (Auramancy) +10%.수면 유지시간 증가 → 기술 유효거리 2m 증가 (Not sure)
Auroria Wildborn Archery JerkinIncreases continuous Bleed damage +10%.Arrow of Light’s debuff (Blind) lasts for 2 seconds longer. 
LunagemsClear Ancient Witchcraft LunagemMitigation duration +0.2 seconds.Increases the duration of your Enervate debuff by +0.2 seconds.
Clear Ancient Auramancy LunagemLiberation duration +0.6 secondsShrug It Off buff duration increased by +0.6 seconds.
Clear Eternal Archery LunagemPiercing Shot damage +1%Piercing ShotArrow of Light
Vivid Ancient Witchcraft LunagemMitigation duration +0.4 seconds.Increases the duration of your Enervate debuff by +0.4 seconds.
Vivid Ancient Auramancy LunagemLiberation duration +0.9 secondsShrug It Off buff duration increased by +0.9 seconds.
Vivid Ancient Archery LunagemAura Explosion Damage +5%Increases the duration of Feral Mark by 0.6 seconds.
Vivid Eternal Archery LunagemPiercing Shot damage +2%Piercing Arrow → Arrow of Light
Lucid Ancient Witchcraft LunagemMitigation duration +0.6 seconds.Increases the duration of your Enervate debuff by +0.6 seconds.
Lucid Ancient Auramancy LunagemLiberation duration +1.2 secondsShrug It Off buff duration increased by +1.2 seconds.
Lucid Ancient Archery LunagemAura Explosion Damage +5%Increases the duration of Feral Mark by 0.9 seconds.
Lucid Eternal Archery LunagemPiercing Shot damage +3%Piercing ShotArrow of Light
Sunglow Lunagem: WitchcraftMitigation duration +0.4 seconds.Decreases the Cast Time of Urgency by 10%.
Sunglow Lunagem: ArcheryPiercing Shot damage +2%Piercing ShotArrow of Light
Splendid Sunglow Lunagem: WitchcraftMitigation duration +0.6 seconds.Decreases the Cast Time of Urgency by 15%.
Splendid Sunglow Lunagem: ArcheryPiercing Shot damage +3%Piercing ShotArrow of Light

Guild and Nation Changes

Guild Changes

Guild leaders bidding on siege scrolls cannot do the following:

  • Give Guild Leader to another player.
  • Disband the guild.
  • Apply for a guild or player nation.
  • Change to the Pirate faction.

Once the bidding period ends, the guild leader resumes their ability do all of the following. (However, Pirates still cannot bid for castles)

Changed the number of minimum people needed to bid for a siege due to the adjusted guild sizes.

Changed the maximum number of slots for members in a guild

  • If a guild exceeded the quota before the patch, no new players will be able to join until slots free up.
Guild Level
CurrentPost-4.5
15030
26035
37040
48045
5 – 810050

Nation Changes

Changed the wait time for re-entering a Player Nation after leaving it from 3 days to 10 days.

  • Players cannot join the same Player Nation for 10 days based on the date and time of when you left that Player Nation.
  • Players who left a Player Nation and are on cooldown when the update hits will have their cooldowns extended to the new 10-day period.

The amount of maximum guilds in a Player Nation has been changed, and is shown in the table below.

Number of CastlesMaximum Number of Nation MembersMaximum Number of Guilds
11002
21503
3-62004

Arena Changes

All arenas are now available for cross-server play.

  • This applies to all servers but the new Orchidna Fresh Start on Korea.

Changed the way in which the daily entrace quota works for Arenas.

  • Instead of completley restricting the entrance to Arenas after the quota is reached, players can now queue up for Arenas even if they have exceeded their daily quota, but they will not receive any rewards at the end of an Arena Match if they queue up in such a state.
  • Rankings are still affected when players queue up for Arenas once they exceed their daily entrance quota.
  • In order to receive the regular rewards at the end of a match, players must a Battle Bruiser Badge upon queuing up.

Changed certain rules in the Naval Arena.

  • Changed the sails and cannons of opposing teams so they cannot be tampered with.
  • Upon destroying an enemy ship within the Arena, players now receive an additional 20 points.
  • When your own ship is destroyed, the amount of points lost was decreased by half.

Improved the queue system for the Free-For-All Arena, so that to better reflect player ratings.


Auction House Changes

Added a split sales function, which allows players to post stacks of items, but for those items to be sold individually.

  • With the new system, players will be able to purchase fractions of stacks of items posted on the Auction House.
  • The seller of the items must enable the option for players to purchase individual items from a stack.

Labor is no longer consumed when receiving Auction House sale mail.

Added a double-click confirmation when purchasing an item.

Added an icon that displays registration and transaction fee.


Other Changes

Race chat (i.e Elves) has been removed.

Added a notification sound when bonus experience is acquired upon synthesizing an item.

The amount of Infamy given for specific crimes has been increased.

  • Theft: Increased from 1 per to 5 per.
  • Assault: Increased from 1 per to 5 per.
  • Murder: Increased from 10 per to 50 per.

The camera view while using a cannon has been improved.

Three male and three female hairstyles have been added.

Five beards for Dwarven males have been added.

Improved some of the tips for title requirments in order to provide more clarity.

Updates to the Article

As of 1/23/18:

  • Players can reseal their Tier 7 Obsidian equipment via a Transmuter, after which the gear becomes tradeable and auctionable in a Cloaked state.

So I hope everyone enjoyed that! As always, questions are welcome, so feel free to ask them in the Commentssection below.

36 Responses

  1. Setrict

    On the trading changes, do you mean Cinderstone instead of Halcyona? I can’t see how Halcyona would make sense, because it currently lacks a trade outlet.

    Reply
  2. Kalli

    think u made a lil mistake in the offensive stat list, stamina doesnt provide ranged crit rate but intelligence does.

    Reply
  3. PANZERBUNNY

    I think everyone should be moved over to the new dream ring earring being temporary. This is a huge mistakes letting some people keep it as permanent. It isn’t like the old lunagems.

    Reply
  4. PerryWinkle

    That block and parry change got me tight af.

    If this holds true for NA is there any point to a block and parry based build anymore?

    Reply
    • Mark

      There’s still a point to do it for Tanks and the such, but I don’t think that it will be as effective for other classes such as DRs or Archers.

      Reply
  5. zyx

    for shield block and parry, does the other mechanism such doesnt activate on backstab, on trip and parry only work for melee unless dual wield and have the passive? thnx

    Reply
  6. Frodarick

    Are the Korean sieges different from North American And EU sieges? The change to 50 person guild limits without mentioning any changes to siege system makes me think they don’t have the 60v100 turning into 100v100 mode our current system has? I can see the reason behind shrinking guild sizes with smaller player base it limits the advantage a giant guild can have but surprised there’s no other changes to go along with this change.

    Reply
    • Mark

      I’m not sure in how sieges change with this patch, still researching it. But it is something that I want to find out and make clear.

      Reply
  7. Full

    Thanks!
    Btw: 4.5 is a balancing patch, but there’s no any single word about skills. “FULL PATCH NOTES”? Missing the major part of the patch notes 🙂

    Reply
    • Mark

      As I announced in the article, these will take a while to translate, and will be in an article entirely devoted to the skill changes.

      Reply
  8. PANZERBUNNY

    Reading over it again. Commission requests is a great feature. I wish they would expand on the AH so we can select guild only and search guild only available items we can page through. Perhaps even a feature for THIS SERVER ONLY. Some people like to keep the Gold on the server.

    Reply
  9. Traciatim

    Under the trade changes there is a listing for “Changed the production of Cargo.”

    Does this mean it no longer follows the 14-8-4 rules? Would it be possible to find out what was changed?

    Reply
  10. Forza

    Great article, thanks!

    Two questions: (1) T1, T2, T4 obsidian will be removed, so you can upgrade from T3 right into T5. From the Korean website I understand T4 obsidian items can still be upgraded to T5 on Mirage isle, is this then a simplified recipe? Could you post an example of a recipe?

    (2) Nowhere is it explicidly mentioned in your article that Auroria gear is removed and will no longer drop. This is still the case no?

    .

    Reply
  11. Aelforth

    “Obsidian, Ominous Obsidian, and Tier 4 Obsidian gear (Tier 1, Tier 2, and Tier 4 Obsidian gear) can no longer be crafted, and Tier 1 and Tier 2 Obsidian gear is now instead replaced by Illustrious and Magnificent gear in terms of crafting.”

    Does the grade of the illustrious or magnificent gear transfer to the obsidian, or is the output a set level?? I can see this breaking any reason to go obsidian if you have to regrade after making it T5..

    Reply
      • Aelforth

        Is there any way we can get this checked? I can see this making obsidian nigh-worthless to go since a t5 regrade would be many times the cost (in time and gold) than t1 currently.. Also, what happens to existant t1/2/4 items?

  12. Baran

    When a weapon is damaged and cant be regraded or upgraded more, can we still use a transmuter on it to change its type ?

    Reply
  13. Eugene

    수면 유지시간 증가 → 기술 유효거리 2m 증가 (Not sure)
    Increase the duration of sleep -> increase the distance of available skill by 2m.

    Reply
  14. Rich

    “Changed the crafting recipes of Copper and Silver keys.”

    What are the new recipes please?

    Reply
  15. Jade

    Hello,mark~First ,thx for let us know ths full patch notes.And i wandering if i have a legendary mag gear ,will it remain legendary after i made it to T5?plz let me know ,Thx!~

    Reply
  16. George NoX

    Some good changes in terms of regrading and gear overall, this patch might make me come back to the game if it stays as is for NA/EU version.

    Reply
  17. victor host

    Hi Mark. In your translation there are errors, here in this section:
     “Trading Changes
    Changed the production of Cargo.

    When Halcyona or Ynystere enter, the sale price of turning in trade packs and cargo is increased.

    During the war, the turn-in price of Cargo Packs is increased by 50%, while the turn-in price of Trade Packs is increased by 30%.
    Added new Cargo Packs crafted with loot received from Auroria mobs.

    Added Cargo Packs to Aegis Island and Whalesong Harbor. ”

    There are several mistakes.
     “During the war, the turn-in price of Cargo Packs is increased by 50%, while the turn-in price of Trade Packs is increased by 30%” – a cargo pack is a pack from a trading post, and not from the mainland, in the Russian version of this factor is called.
    It would be more correct to write “- During the war, the turn-in price of the Continental” or “Specialty” Packs is increased by 50%, while the turn-in price of Trade Packs is 30%. ”
    And in general all “Cargo” can be replaced with “Specialty” Here is an example of “http://archeagecodex.com/us/item/42958/ http://archeagecodex.com/us/item/31852/?sl=1

    Another mistake here is “When Halcyona or Ynystere enter War, the sale price of turning in trade packs and cargo is increased.” “Halcyona” – this is not right, there is no trading post, the correct location is “Cinderstone Moor”

    Reply
  18. Traciatim

    Was the generation of cargo changed from the 14-8-4 formula we have on live now?

    Reply
  19. Pling

    With the “damaged” gear after a fail, what purpose will anchoring have in 4.5?

    Reply
    • Mark

      The “damaged” state only applies to crafted gear Illustrious through Ayanad, so anchoring charms will still be used for all other gear, such as Obsidian gear.

      Reply
      • Pling

        Thanks for the answer. Too bad though, I had kinda secretly hoped that anchoring would avoid the damaged state for celestial ayanad.

  20. Reya

    what happens to a -say- epic T3 item in 4.5? will it lose its grade upon crafting it up?
    And will an epic T5 also lose grade when it’s turned into a T6?

    Reply

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